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NeuroPlus Focus-Improving Headset

Tap into your brain and boost your attention with the NeuroPlus Focus-Improving Headset. Comfortably resting on your head, this clever device has built-in sensors to monitor your brainwaves. It brings neurofeedback training out of a clinic to wherever you live, work, and play. It works by measuring brain activity (EEG) and muscle tension (EMG). The NeuroPlus headset sends real-time feedback into training video games via Bluetooth to help you practice and improve your focus and self-control. But it’s not all about science – it’s fun, too! The games have you flying dragons, racing hoverbikes, and sailing ships, all with the power of your mind. Great for all ages, the NeuroPlus headset can help you unlock success with better focus and more control.

NeuroPlus Focus-Improving Headset
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Michael Cheng
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Interactive Games
Calmness, Attentiveness, Focus
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Kickstarter Comments (39)
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Tyler Harris
Congratulations! I am looking forward to seeing if I can use your product to help my daughter with sensory processing disorder. I am hoping that this can help her integrate sensory stimuli with her emotional state over time.
Kristy S
I'm grateful for the work you are doing and really happy to be a backer. I've struggled with inattentive ADD my entire life and it doesn't get easier as an adult. I have reactions to every ADD med I have tried so I'm currently untreated but seeking alternative solutions. I have so many dreams I would love to make happen but I'm so distractable and have awful follow through. I've had cancer and autoimmune illness but without a don't ADD has been the hardest part of my life. But reading about this gives me hope that maybe I can see a little improvement, maybe things can change. Thank you for trying to make a difference for people like me, cheering you on.
Paul Morgan
Congratulations to you Jake, and the team!! Looking forward to the results. I'm a psychotherapist in private practice and am wondering the best way to market to my patients?
Jake Stauch
@Udo We have set our research kit stretch goal to $150,000 in order to open up access to EEG research. We're getting close and have a few days left! You can read more details about the kit in our update here:
Udo Krueger
Do we have a stretch goal already?
Jake Stauch
@Jim Gale Thanks, Jim! We really appreciate your support! You're absolutely right. We will be creating the Unity SDK that anyone can access. Our stretch goal will allow us to focus on recording EEG and opening up EEG research capabilities. The API will have access to real-time attention, accelerometer data, raw EEG, waveband magnitudes, device battery and contact quality. We've got another update coming soon with more information, but feel free to reach out with any other questions in the meantime.
Jim Gale
Congrats. Somehow I thought that my personal purchase ($2xx) allowed me to also write a personal game thru Unity. Do I have access to an SDK to access the data (even if abstracted)?
Jake Stauch
@Udo @Everyone Yay! WE DID IT. Thank you to everyone for your support!
Udo Krueger
We got it!!!
NeuroPlus comes true...
Thanks to all!!!
Udo Krueger
Jake Stauch
@Udo We're still on track for shipping in December! We've completed tooling and have approved tooled parts, and all other components have been ordered and will be delivered in the next couple weeks. Production is slated to begin in early November, with units ready to ship in early December - both to the U.S. and Europe. Of course, with complicated hardware there's always something unexpected that could go wrong at the last minute, but I see no reason at this point why we wouldn't ship on time. I hope that answers your question!
Udo Krueger
Is december delivery guaranteed?
Also for Europe ?
Jake Stauch
@Anne happy to help!
Anne Dickey
Good to know the age range. I'm comfortable with it for my child but have a luddite spouse.
Jake Stauch
@Anne with this device, the youngest recommended age is 5 years. We've done extensive safety testing with the FCC, and had no reported adverse events in our clinical research or test users. The device is non-invasive and does not emit any electrical stimulation or auditory stimuli. The headset is similar in function to a heart rate monitor, but is positioned to pick up electrical signals from the head. I hope that answers your questions.
Anne Dickey
Also, I recall something about 8 years old as a minimum age. Can you elaborate on any safety considerations (and testing history) regarding these younger children? I believe that auditory brain wave entrainment products are specifically prohibited for children, and I can see a difference with them because they are providing waves to entrain to, but I still would value hearing the distinctions as you see them and safety for kids.
Jake Stauch
@Anne the research we and others have conducted has been limited to 30-40 sessions conducted over a 10-12 week period. There isn't a lot of research testing a dose-response curve for this kind of training, so we honestly don't know the effect of training less or more often for a shorter or longer period. We plan to investigate this in future research, and get feedback from our users as to which protocol is most effective for them. In terms of customer support, I can assure you it's second to none! You'll be assigned a personal success coach who will monitor your progress, help you develop a training plan, and help resolve any issues you come across.
Jake Stauch
@Hugo yes the games are currently compatible with the muse, but the only way to get a discounted year subscription is purchasing a NeuroPlus headset through the Kickstarter. We also can't guarantee support for muse going forward.
Anne Dickey
I am reflecting on how if I recall correctly, your recent study showed growth in self-control that was maintained six months after the 10 weeks of 2-3x/wk (iirc 2x/wk in study but recommending 3x/wk). With a 1 yr subscription you could do 3 rounds of ten weeks on, ten off, for instance (ending after the 3rd set of ten on). Are you going to be releasing more detailed usage guidelines in terms of duration of training, need (or not) to return for more at a suggested interval, etc? I know a lot is still unknown and a lot is individual and that this is not a medical device or a prescription, but I'm very curious about what kinds of explanation/elaboration and support will be coming with the device and games.
Hugo Laurin
Can you ply your game with the muse sensing headband
Jake Stauch
@Julio It's possible, and we've looked into it. There are no definite plans as of yet, but if there's enough demand it's definitely something we could do!
Julio Berrincha
Any chance in developing playmaker actions while you are developing the unty sdk?
Jake Stauch
@Jean-Samuel yes we're very interested in this sort of research, and there seems to be some promising research already for this kind of application. See here:
Jean-Samuel Boisvert
Any plans of studying the effects of the neuroplus on people with severe traumatic brain injuries symptoms?
Jake Stauch
@Michael Thanks for your interest! We don't have lifetime subscriptions for single users. Lifetime subscriptions for family plans is a special promotional offer we're only extending for the Kickstarter.
Michael Miller
Is there an option for lifetime subscription for single users?
Jake Stauch
@Paul We will be releasing an SDK for Unity developers to create their own games. We can't say when those will be developed, but there's a possibility that there will be other games available from other creators outside of the NeuroPlus library by that time. Unfortunately, the theoretical idea won't work because the subscription allows you to sign in to any game on nearly any iOS or Android device. Anyone can download any of our apps, but they won't be able to play without a subscription. Thanks for your questions!
Backing with the single headset gives a one-year subscription to your training games. Your FAQ states that after the first year, individual subscriptions are $30 per month and annual subscriptions come with a discount (so it will be less than $360 a year). If we have the headset but do NOT renew the subscription, what will we still be able to do with it? Obviously, if there are new games released we would not get access. Theoretically, could we, once every six months, subscribe for one month and get any new updates and games?
Jake Stauch
@Anas Sabra If you use NeuroPlus games, you can get access to your subscription across any iOS or Android devices that you own. Unfortunately we don't currently support desktop. We will be releasing an SDK, which will give you or others the ability to create brain-computer interface games. While we encourage backers to try out our games, our headset will be a better fit and more accurate monitor than any other commercially available. Thanks for your support and look forward to seeing what games you create!
Mohd Sabra
Can I use the subscription on multiple devices that I own? Also can I use my pc/laptop as a platform?
Is your product worth it for me if I do not get the games subscriptions? I know I have the 1 year trail, but I highly highly super highly doubt I will get the subscription. Is there any other software that run other than your own softwares? Can other games ran in your device? Can I program my own games that run on your device? I know how to use unity (currently only PC games).
Jake Stauch
@Mark Conanan Yes! We're building an SDK for Unity as well as other tools so you can track brain activity. These tools will not be immediately available when we ship in December, but are in development now.
Mark Conanan
Hi, Can you use NeuroPlus to track brain activity outside of playing the included games? Like while meditating or doing another activity? Is there an included app for that?
Jake Stauch
@Anne Dickey the games work on most Android devices as well as iPads and iPhones. They're not currently available on the Kindle / Fire tablets. We guarantee the device from malfunction for 1 year and will repair or replace if something breaks.
Anne Dickey
Sorry, meant to Swype "sharing" with others.
Anne Dickey
Ok cool. Thanks! I've been staying with others. Two other questions have come to mind - do the games play on Kindle, and is there a guarantee on the device itself in terms of repair and function?
Jake Stauch
@Anne Dickey We've not studied how NeuroPlus assists emotional issues, but we have gotten feedback from NeuroPlus users that it has helped with controlling emotions.
Anne Dickey
Hello, just signed up but quick question: is there any indication your product helps with emotional issues?
Jake Stauch
@Dan Thanks so much! We appreciate your support!
This is an inspiring idea. I hope it gets the attention you deserve!
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